Mathematics for 3D Game Programming and Computer Graphics, Third Edition by Eric Lengyel, Eric Lengyel
Mathematics for 3D Game Programming and Computer Graphics, Third Edition

Eric Lengyel, Eric Lengyel

Mathematics for 3D Game Programming and Computer Graphics, Third Edition

Eric Lengyel, Eric Lengyel

624 pages first pub 2001 (editions)

nonfiction mathematics challenging informative reflective medium-paced
Powered by AI (Beta)
Loading...

Description

This updated third edition addresses the mathematical skills that a programmer needs to develop a 3D game engine and computer graphics for professional-level games. [This book] ... is suitable for advanced programmers who are experienced with C++,...

Read more

Community Reviews

Loading...

Content Warnings

Loading...